Hi Philip,

I really haven't been monitoring the status of the OSG for quite a while now so I'm not extremely familiar with how you guys are kicking off your nightly builds.

Our nightly builds are just additional projects in the VS solution / makefile. So we do either

  make Nightly

or

  devenv <path to OpenSceneGraph.sln> /build Release /project Nightly

Typically at work we use cron or Windows Scheduled Tasks to run the following command to build our source tree.
ctest -S foo.cmake

foo.cmake would contain something similar to the following:
http://www.cdash.org/CDash/viewNotes.php?buildid=271884
http://www.cdash.org/CDash/viewNotes.php?buildid=271534

This allows us to tweak the initial cache to enable / disable various dependencies, etc.

http://www.cmake.org/Wiki/CMake_Scripting_Of_CTest

Interesting, I'll have to take a look at this.

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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