Kim, I've been really excited about checking out your ocean but haven't had the time. Soon.
FFTW is GPL. Are you concerned about this? Brian -----osg-users-boun...@lists.openscenegraph.org wrote: ----- To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> From: David Spilling <david.spill...@gmail.com> Sent by: osg-users-boun...@lists.openscenegraph.org Date: 05/06/2009 07:05AM Subject: Re: [osg-users] osgOcean release Kim, A nice piece of work. In case it helps anyone, for FFTW on Windows, I used 3.2.1. I didn't bother compiling it, but just did this: http://www.fftw.org/install/windows.html which worked fine (even with the free Visual C++ 9.0 ! ) I had a compile of minor issues with addCullCallback - I guess this is because we are using different OSG versions - but changing it to setCullCallback seemed to work fine. David _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org