Actually, what I mentioned is referred to here (Andrew Fischer's plugin):
http://www.openscenegraph.org/projects/osg/wiki/Community/Plugins

-Todd

On 5/15/2009 2:39 PM, Todd J. Furlong wrote:
We worked on an animation-capable version of the VRML plugin back when
Coin was the library used for that plugin. I don't know if it would work
with OpenVRML, but I can share it if there is any interest in re-vamping
that plugin.

-Todd

On 5/15/2009 2:32 PM, Jan Ciger wrote:
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Philip Lamb wrote:
Hi all,
...
Of course, the bigger issue with the VRML plugin is that it doesn't
support any sort of animation. OpenVRML 0.14.3 supports animation
including animated textures. Does anyone here have a good knowledge of
the VRML, good enough to add support for importing VRML animations from
OpenVRML nodes?

That plugin has much larger issues than lack of animation support :)
It was never intended as a comprehensive VRML loader/viewer, the
original purpose was a loader of legacy 3D models created in 3DS Max -
basically only textured meshes were supported, nothing else. It is quite
a bit further than that now thanks to the work of many people on this
list, but it is still very far from loading any VRML you can throw at it.

If you need a lot more than that, you should likely use OpenVRML
directly or some other tools (COLLADA?). However, code contributions are
certainly welcome.

Regards,

Jan



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