Yes 64bit on windows compiles and works fine, but I highly recommend you compile everything yourself including all the 3rd party dependencies and plug-ins you require,
While this may take you a couple or so extra hours it fully ensures that all your libraries will match, you need to unsure they are all compiled with the same run-time ( ie Multithread-Debug) all use the same RTTI etc) ____________________________________________________________________________ __ Gordon Tomlinson <mailto:gor...@gordontomlinson.com> gor...@gordontomlinson.com IM: <mailto:gordon3db...@3dscenegraph.com> gordon3db...@3dscenegraph.com <http://www.vis-sim.com/> www.vis-sim.com <http://www.gordontomlinson.com/> www.gordontomlinson.com ____________________________________________________________________________ __ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of lucas Grijander Sent: Sunday, August 16, 2009 9:50 AM To: OpenSceneGraph Users Subject: Re: [osg-users] how to compile openscenegraph in 64 bit archytecture Hi, actually I also want to compile 2.8.0. The platform will be Windows Server 2003. So you recommend to download the sources of 3rdparty and re-compile everything in 64? J. > Date: Sun, 16 Aug 2009 15:39:03 +0200 > From: pazarb...@gmail.com > To: osg-users@lists.openscenegraph.org > Subject: Re: [osg-users] how to compile openscenegraph in 64 bit archytecture > > 2009/8/16 lucas Grijander <dev_crisa...@hotmail.com>: > > Hi everybody, > > i am trying to compile openscenegraph in our new server (64 bit double quad > > processor), but I get some errors with the dependencies, which are > > pre-compiled (in 32bits I suppose). Does anybody have the dependencies > > pre-compiled in 64bits? Did anybody already compile openscenegraph in > > 64bits? > > thanks!! > > Jaime. > > ________________________________ > > What can you do with the new Windows Live? Find out > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > Hi, > > I compiled OSG 2.8.0 on my Mac Pro with 64-bit support and yes I had > to compile all third-party libraries with 64-bit support as well. > Which platform are you looking for? Windows, I presume. > > I strongly recommend you to fetch sources and do it yourself, since > some libraries may have been compiled with different configurations > and may cause awkward problems. > > Ismail > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _____ Share your memories online with anyone you want anyone you want. <http://www.microsoft.com/middleeast/windows/windowslive/products/photos-sha re.aspx?tab=1>
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