thanks!
I suppose that I should change something in the nmake.opt file? 

J.

> Date: Sun, 16 Aug 2009 17:21:05 +0200
> From: pazarb...@gmail.com
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] how to compile openscenegraph in 64 bit archytecture
> 
> 2009/8/16 lucas Grijander <dev_crisa...@hotmail.com>:
> > I'm sorry but I don't have a lot of experience in compilation. I downloaded
> > the required libs from gnuwin32 (tiff, png, gif, jpg, freetype), and now
> > they say to use this to compile it:
> > nmake /f makefile.vc
> > but where do I have to change the configuration to specify the 64bits? they
> > don't provide a .sln for visual studio, so I don't have much idea on how to
> > do that.... :-S
> > Jaime.
> >
> 
> Try opening Visual Studio x64 Command Line (under Microsoft Visual
> Studio 2005/2008->Tools folder in Start->Programs). As said at:
> http://msdn.microsoft.com/en-us/library/x4d2c09s(VS.80).aspx
> run:
> vcvarsall.bat amd64
> This should set environment variables, hence compiler, to 64-bit
> native compiler which will generate 64-bit objects.
> 
> I myself haven't tested this, neither have chance to at the moment.
> 
> Ismail
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> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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