2009/8/16 lucas Grijander <dev_crisa...@hotmail.com>: > thanks! > I suppose that I should change something in the nmake.opt file? > > J. > >> Date: Sun, 16 Aug 2009 17:21:05 +0200 >> From: pazarb...@gmail.com >> To: osg-users@lists.openscenegraph.org >> Subject: Re: [osg-users] how to compile openscenegraph in 64 bit >> archytecture >> >> 2009/8/16 lucas Grijander <dev_crisa...@hotmail.com>: >> > I'm sorry but I don't have a lot of experience in compilation. I >> > downloaded >> > the required libs from gnuwin32 (tiff, png, gif, jpg, freetype), and now >> > they say to use this to compile it: >> > nmake /f makefile.vc >> > but where do I have to change the configuration to specify the 64bits? >> > they >> > don't provide a .sln for visual studio, so I don't have much idea on how >> > to >> > do that.... :-S >> > Jaime. >> > >> >> Try opening Visual Studio x64 Command Line (under Microsoft Visual >> Studio 2005/2008->Tools folder in Start->Programs). As said at: >> http://msdn.microsoft.com/en-us/library/x4d2c09s(VS.80).aspx >> run: >> vcvarsall.bat amd64 >> This should set environment variables, hence compiler, to 64-bit >> native compiler which will generate 64-bit objects. >> >> I myself haven't tested this, neither have chance to at the moment. >> >> Ismail >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ________________________________ > check out the rest of the Windows Live™. More than mail–Windows Live™ goes > way beyond your inbox. More than messages > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
I briefly checked it out and couldn't see anything relevant. You may, however, try some CC options if your build fails. I don't know required compiler switches, if there is any. So you may need to Google Visual C++ compiler switches or building 64-bit objects. I hope there are others already compiled those 3rd party libraries for 64-bit on Windows and have previous experience; that'd be very much helpful to you. Ismail _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org