Thanks for the hints. I confirm, it is quite easy to build freetype. The distribution comes with visual 2008 project file, you need just to add x64 config and build !
Mourad On Thu, Feb 11, 2010 at 8:13 PM, Anders Backman <ande...@cs.umu.se> wrote: > it has been Collada that has caused most of my grief. Iconv seems to be one > of the most introvert gcc projects on this planet. > > I was happy for a while when I found this: > http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ > > But it turned out, that it does not link with VisualStudio. > > Collada requires, part of boost, libxml2 and iconv. > > I found this link: > > https://collada.org/public_forum/viewtopic.php?f=12&t=1221 > > <https://collada.org/public_forum/viewtopic.php?f=12&t=1221>Where iconv, > libxml2, pcre and zlib is built with 64bit. > > So, that should now make the list just about complete. Building the part I > need from boost in 64 bit should not cause problems I hope. jpeg, zlib, png > can easily be built from code. I hope this goes for FreeType too, not there > yet. > This really was more of a mess than I anticipated. > > I heard that according to steam (which current connects to quite a few > window pc:s around the world) that the number of 64bit installations (due to > windows7) is increasing exponentially, so this means that we will soon leave > the 32bit world of applications. > Maybe we will be able to build these things without problem, just when all > other platforms has moved over to 128 but ;-) > > /Anders > > > On Wed, Feb 10, 2010 at 9:27 PM, Mourad Boufarguine < > mourad.boufargu...@gmail.com> wrote: > >> Hi Anders, >> >> I am also strugling to build OSG in 64 bits under Windows (MSVC9 SP1). >> For the moment, I have these 3rdParty libs built in 64 bits : >> >> - jpeg >> - png >> - tiff >> - jasper >> - zlib >> - ffmpeg >> >> The first 5 libs can be easily staticly built within the OpenCV project >> using CMake (http://sourceforge.net/projects/opencvlibrary/), the latter >> (ffmpeg) can be found here http://ffmpeg.arrozcru.org/autobuilds/ >> >> <http://ffmpeg.arrozcru.org/autobuilds/> If you don't have these libs >> yet, let me know, I'll send them to you. If you succeeded in building some >> others, please let me know. >> >> Regards, >> >> Mourad >> >> >> On Wed, Feb 10, 2010 at 10:30 AM, Anders Backman <ande...@cs.umu.se>wrote: >> >>> I will, in case I succeed :-) >>> >>> /A >>> >>> >>> On Wed, Feb 10, 2010 at 10:27 AM, Torben Dannhauer < >>> z...@saguaro-fight-club.de> wrote: >>> >>>> Hi, >>>> >>>> I haven't seen this, but it would be great if you post your prebuild >>>> package on OSG website. >>>> >>>> Thank you! >>>> >>>> Cheers, >>>> Torben >>>> >>>> ------------------ >>>> Read this topic online here: >>>> http://forum.openscenegraph.org/viewtopic.php?p=23896#23896 >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>> >>> >>> >>> -- >>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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