Thanks for the hints. I confirm, it is quite easy to build freetype. The
distribution comes with visual 2008 project file, you need just to add x64
config and build !

Mourad


On Thu, Feb 11, 2010 at 8:13 PM, Anders Backman <ande...@cs.umu.se> wrote:

> it has been Collada that has caused most of my grief. Iconv seems to be one
> of the most introvert gcc projects on this planet.
>
> I was happy for a while when I found this:
> http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/
>
> But it turned out, that it does not link with VisualStudio.
>
> Collada requires, part of boost, libxml2 and iconv.
>
> I found this link:
>
> https://collada.org/public_forum/viewtopic.php?f=12&t=1221
>
> <https://collada.org/public_forum/viewtopic.php?f=12&t=1221>Where iconv,
> libxml2, pcre and zlib is built with 64bit.
>
> So, that should now make the list just about complete. Building the part I
> need from boost in 64 bit should not cause problems I hope. jpeg, zlib, png
> can easily be built from code. I hope this goes for FreeType too, not there
> yet.
> This really was more of a mess than I anticipated.
>
> I heard that according to steam (which current connects to quite a few
> window pc:s around the world) that the number of 64bit installations (due to
> windows7) is increasing exponentially, so this means that we will soon leave
> the 32bit world of applications.
> Maybe we will be able to build these things without problem, just when all
> other platforms has moved over to 128 but ;-)
>
> /Anders
>
>
> On Wed, Feb 10, 2010 at 9:27 PM, Mourad Boufarguine <
> mourad.boufargu...@gmail.com> wrote:
>
>> Hi Anders,
>>
>> I  am also strugling to build OSG in 64 bits under Windows (MSVC9 SP1).
>> For the moment, I have these 3rdParty libs built in 64 bits :
>>
>> - jpeg
>> - png
>> - tiff
>> - jasper
>> - zlib
>> - ffmpeg
>>
>> The first 5 libs can be easily staticly built within the OpenCV project
>> using CMake (http://sourceforge.net/projects/opencvlibrary/), the latter
>> (ffmpeg) can be found here http://ffmpeg.arrozcru.org/autobuilds/
>>
>> <http://ffmpeg.arrozcru.org/autobuilds/> If you don't have these libs
>> yet, let me know, I'll send them to you. If you succeeded in building some
>> others, please let me know.
>>
>> Regards,
>>
>> Mourad
>>
>>
>> On Wed, Feb 10, 2010 at 10:30 AM, Anders Backman <ande...@cs.umu.se>wrote:
>>
>>> I will, in case I succeed :-)
>>>
>>> /A
>>>
>>>
>>> On Wed, Feb 10, 2010 at 10:27 AM, Torben Dannhauer <
>>> z...@saguaro-fight-club.de> wrote:
>>>
>>>> Hi,
>>>>
>>>> I haven't seen this, but it would be great if you post your prebuild
>>>> package on OSG website.
>>>>
>>>> Thank you!
>>>>
>>>> Cheers,
>>>> Torben
>>>>
>>>> ------------------
>>>> Read this topic online here:
>>>> http://forum.openscenegraph.org/viewtopic.php?p=23896#23896
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> osg-users mailing list
>>>> osg-users@lists.openscenegraph.org
>>>>
>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to