Hi, Yes Windows doesn't like that or certain parts of it, such as anything that uses memory allocation. http://stackoverflow.com/questions/1227653/linking-against-library-in-releas e-and-exe-in-debug-crashes-in-visual-studio Have a look at the above. Of course it could be 1001 other things, but I guess this is the first place to start. Check your linker settings and make sure that you are linking against the correct versions. I did something the other day and linked my release version again osgd.lib instead of osg.lib and my release version was crashing. Also if you post the stack trace it may help find the problem?
-----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Olivier Martinaud Sent: 13 May 2010 12:53 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] problem with osgUtil::IntersectVisitor and osg::LineSegment Hi, Thank you for your answer. Indeed, I installed both libraries, debug and release. I always compile my code in release mode (it compiles in debug mode but I don't know why the exe doesn't work then). I'll check on monday if both libraries are correctly and separately installed. Do you think it could cause the problem I have ? Cheers, Olivier ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27856#27856 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org