Hi Oliver, Sorry to hear it wasn’t as simple... It could be a bug, but normally someone else would 'pipe up' and say that was fixed :) Does look like a problem with pickhandler, can you post some source code to recreate the problem? Have you tried the examples and do the work ok?
Also you may want to provide some more details, such as compiler version, version of OS, OSG version in use (prebuilt or compiled from source). You may also want to try and compile the code against the latest SVN if you are using pre-built DLL's, see if that makes a difference. It looks like something is being referenced that has a NULL pointer, but I am still learning C++ and will be forever ;) Martin. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org