Hi Robert, > [...] > > If using the DEBUG notification doesn't provide any clues then only > other tools you have left are 3rd party OpenGL debug tools. > Unfortunately AMD have swallowed up glDEbugger so I you options are > now a bit more limited. Perhaps others can suggest options. > > Another route you could possible look at is using a software renderer > to see if that reports any errors with the shaders. >
This is an intriguing idea, but how would I choose a software renderer? By removing the AMD/ATI driver temporarily? Kind regards, Bastian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org