Hi Robert,

> [...]
>
> If using the DEBUG notification doesn't provide any clues then only
> other tools you have left are 3rd party OpenGL debug tools.
> Unfortunately AMD have swallowed up glDEbugger so I you options are
> now a bit more limited.  Perhaps others can suggest options.
> 
> Another route you could possible look at is using a software renderer
> to see if that reports any errors with the shaders.
>

This is an intriguing idea, but how would I choose a software renderer?
By removing the AMD/ATI driver temporarily?

Kind regards,
  Bastian

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to