Hi Robert, I have collected the debug output under http://pastebin.com/usHWJYgT. This time, there is no failed validation. Instead, we obtain:
Linking osg::Program "" id=1 contextID=1 Uniform "AlphaFuncValue" loc=0 size=1 type=float Uniform "TransparencyValue" loc=65536 size=1 type=float Uniform "SampleDensityValue" loc=131072 size=1 type=float Uniform "baseTexture" loc=196608 size=1 type=sampler3D This seems to indicate that the error is related to the usage of the transfer function. What can we do about this? I have already taken a look at Property.cpp and Layer.cpp, but I did not come across anything that seemed even remotely related to shaders... All the best, Bastian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org