Hey, By default some of the parameters of a camera are computed based on the contents of a scene (like the near and far plane). Camera manipulators will also behave differently based on the placement of objects in the scene. I have one node in my scene that I want the camera and any manipulators to 'ignore' in this respect, but I still want the node to be rendered. Is there anyway I can do this?
Preet _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org