Hi Robert, I tried out your code and it won't load a lot of geometry files even if they are using fast path. The problem lies in that with the old Geometry::ArrayData structure you could first set the binding and then the array. Now you are forced to do this the other way around. The ive reader (ive::Geometry::read) for instance always first sets the binding and then the data. And for .osg files it depend on how you structure your file.
Cheers, Pjotr ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54653#54653 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org