Hi Gianni, I'll have to defer to Jeremy Moles on osgWidget support.
Robert. On 22 November 2013 10:41, Gianni Ambrosio <ga...@vi-grade.com> wrote: > Hi Robert, do you have any idea regarding the strange effect I have with > osgWidgets? I try to repeat my issue. > > You can see my viewer code I posted above (now fixed getting the camera of > the view). The viewer inherits from osgQt::GLWidget and > osgViewer::CompositeViewer and I set the camera graphic context as follows: > > iCamera->setGraphicsContext(new osgQt::GraphicsWindowQt(this)); > > I also override the qt resize event (to update a cross axes HUD) but I > call the GLWidget implementation in it: > > void ViewerWidget::resizeEvent(QResizeEvent* iEvent) > { > GLWidget::resizeEvent(iEvent); > ... > } > > Now, if I run my application without resizing the viewer widget and I > insert an osgWidget::Window to the osgWidget::WindowManager I can see it > stretched to a small size. > Then I resize the viewer interactively, the code falls into the handled > resizeEvent and the GLWidget::resizeEvent(iEvent) call makes the widget to > be shown correctly. It seems there's something related to the > "GraphicsWindowQt* _gw" size of GLWidget or the way I create it but I can't > get the point. > > Thanks for your help, > Gianni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=57392#57392 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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