> 23 янв. 2015 г., в 10:59, Robert Osfield <robert.osfi...@gmail.com> > написал(а): > > Hi Alexey, > > On 22 January 2015 at 21:02, Alexey Pavlov <alex...@gmail.com > <mailto:alex...@gmail.com>> wrote: > All defines are present in glext.h for mingw-w64. Wonder why they not > defined. See: > > https://github.com/Alexpux/mingw-w64/blob/master/mingw-w64-headers/include/GL/glext.h > > <https://github.com/Alexpux/mingw-w64/blob/master/mingw-w64-headers/include/GL/glext.h> > > > Perhaps CMake is using the Windows gl.h rather than the mingw one. Have a > look to see what CMake has selected for the path to the OpenGL headers - the > variable is OPENGL_INCLUDE_DIR:PATH. > Here: https://github.com/Alexpux/mingw-w64/tree/master/mingw-w64-headers/include/GL <https://github.com/Alexpux/mingw-w64/tree/master/mingw-w64-headers/include/GL> You can see that «gl.h» is also present. So maybe need include not only this header?
Alexey. > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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