Hi, I have been seeing these errors for a while when building OSG using an old android NDK. I don't use it but just tried to build OSG using a new Toolchain file provided a few months ago. I discarded it thinking it was due to me using an old NDK, but if anyone is interested i post nightly builds once in a while to: http://cdash.openscenegraph.org
cheers Mattias On Fri, Jan 23, 2015 at 9:25 AM, Alexpux <alex...@gmail.com> wrote: > > 23 янв. 2015 г., в 10:59, Robert Osfield <robert.osfi...@gmail.com> > написал(а): > > Hi Alexey, > > On 22 January 2015 at 21:02, Alexey Pavlov <alex...@gmail.com> wrote: >> >> All defines are present in glext.h for mingw-w64. Wonder why they not >> defined. See: >> >> >> https://github.com/Alexpux/mingw-w64/blob/master/mingw-w64-headers/include/GL/glext.h >> > > > Perhaps CMake is using the Windows gl.h rather than the mingw one. Have a > look to see what CMake has selected for the path to the OpenGL headers - the > variable is OPENGL_INCLUDE_DIR:PATH. > > Here: > https://github.com/Alexpux/mingw-w64/tree/master/mingw-w64-headers/include/GL > You can see that «gl.h» is also present. So maybe need include not only this > header? > > Alexey. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org