Hi Jan & Robert,

I must admit, I'm not thrilled about the Boost dependency.  I will have
to support Solaris and I understand that Boost requires an STL port to
build there.  This newer STL is incompatible with another dependency I
have so I'll have to be careful about keeping things separate.  I may
not be able to do that.

I'm getting this concern from a coworker so hopefully I'm not spreading
unsubstantiated FUD.  Has anyone else run into this Solaris/STL issue?

Thanks,
Greg

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Wednesday, December 20, 2006 9:20 AM
To: osg users
Subject: Re: [osg-users] Has anyone tried making a VRML loader using
OpenVRML?

Hi Jan,

On 12/20/06, Jan Ciger <[EMAIL PROTECTED]> wrote:
> The issue is not whether it is available or not (it is) but whether it

> is worth the trouble - OpenVRML is big and Boost even larger. These 
> are two huge dependencies for a tiny plugin able to load only some
mesh data.
>
> I have submitted the current version of the plugin which uses the old 
> OpenVRML (and doesn't need Boost) to Robert already, but I feel that 
> this is not an approach sustainable in the long term.

Perhaps one approach might be to host the OpenVRML plugin on the new
server (when it comes online), make it its build similiar to the core
OSG and make as easy as possible to pick up the plugin and use it.

I would like to use this approach with a number of external but closely
related projects.  Keeping such projects alive, in sync with OSG release
and consistent with the OSG style to build and distribution will be
crucial.  I'll write more about this in a separate thread.

Robert.
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