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Jeremy L. Moles wrote:
> Hmm, well, what do OSG users do when they want a Manipulator that stops
> moving the scene when you stop moving the mouse? Do they make a custom
> Manipulator? Am I missing something obvious? 

You remove the manipulator or switch to another one? This is what I do,
I never had the need to hack the manipulator with some sort of "kill
switch".

Jan
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