Hi Jeremy,

On 6/8/07, Jeremy L. Moles <[EMAIL PROTECTED]> wrote:
Hmm, well, what do OSG users do when they want a Manipulator that stops
moving the scene when you stop moving the mouse? Do they make a custom
Manipulator?

OK. ContinousUpdate is related to whether the frame is updated, not
whether throwing is supported by the manipulators, its totally
orthogonal functionality.

What you are asking for is the ability to disable throwing when you
release the mouse when its moving.  This is reasonable.  Its
manipulator specific feature.

Am I missing something obvious? OSG is extremely unique in
it's default choice of mouse manipulator (at least, compared to other 3D
engines), and I was personally surprised to find my scene kept moving
when I stopped moving the mouse.

Ooo, we must come a different era... support for throwing in a
trackball has been something I've seen for over a decade.
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