Ok. We will try this. As a sidenote; we exported the TIN surface to AutoCAD and rendered it there in flatshading, and that worked nicely.
Thanks. Werner. _______________________________________________ Werner LindgÄrd, Programmerer Telephone +47 67 81 70 00 Direct line +47 67 81 70 68 [EMAIL PROTECTED] ViaNova Systems AS Leif Tronstads Plass 4, P.O.Box 434 N-1302 Sandvika, Norway ________________________________________________ http://www.vianova.no http://www.novapoint.com ________________________________________________ "Robert Osfield" <[EMAIL PROTECTED] mail.com> To Sent by: "osg users" osg-users-bounces <[email protected]> @openscenegraph.n cc et Subject Re: [osg-users] SmoothingVisitor 26.06.2007 14:29 question. Please respond to osg users <[EMAIL PROTECTED] enegraph.net> On 6/26/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > So this also means that the smoothing visitor doesn't handle holes and such > eges properly? > I seem to recall I had some of the same problems earlier when the edges > between a set of triangles got too large. It handles holes just fine, its thin triangles than undulate rapidly that it'll pick up. Try using flat shading on your model and look at the angles that the thin triangles have. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
