I'm currently porting ScummVM to palmos
and some games need lots of memory to work
(not really lot but more than the dynamic heap)
I don't want to change all the code accessing memory
pointers to DmNewHandle/DmWrite but it seems this
is not possible because storage heap is write protected.

----- Original Message -----
From: "Aaron Ardiri" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Wednesday, January 29, 2003 1:48 PM
Subject: Re: Memory allocation


> > I'm porting a app to palmos.
>
> doesn't tell us much - does it?
>
> ---
> Aaron Ardiri                           [EMAIL PROTECTED]
> CEO - CTO                                              +46 70 656 1143
> Mobile Wizardry                         http://www.mobilewizardry.com/
>
>
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