I have just installed a GeForce 8400 GS on my computer. SurfaceLIC is working perfectly. The good news of the day !!!
Le 26 août 2010 15:22, Aurélien Marsan <[email protected]> a écrit : > Ok then, if we summarize things like this : > > Don't work : > > - Quadro FX 3450 > DirectX > Compliance<http://www.gpureview.com/directx-compliance-article-386.html> > : 9.0c OpenGL > Compliance<http://www.gpureview.com/opengl-compliance-article-389.html> > :2.0 PS/VS > Version<http://www.gpureview.com/pixel-shader-version-article-390.html> > :3.0/3.0 > - ATI X1900 XT > DirectX > Compliance<http://www.gpureview.com/directx-compliance-article-386.html> > : 9.0c OpenGL > Compliance<http://www.gpureview.com/opengl-compliance-article-389.html> > :2.0 PS/VS > Version<http://www.gpureview.com/pixel-shader-version-article-390.html> > :3.0/3.0 > > Work > > - ATI Radeon HD 4850 > DirectX > Compliance<http://www.gpureview.com/directx-compliance-article-386.html> > : 10.1 OpenGL > Compliance<http://www.gpureview.com/opengl-compliance-article-389.html> > :2.1 PS/VS > Version<http://www.gpureview.com/pixel-shader-version-article-390.html> > :4.1/4.1 > - Quadro FX 1700 > DirectX > Compliance<http://www.gpureview.com/directx-compliance-article-386.html> > : 10.0 OpenGL > Compliance<http://www.gpureview.com/opengl-compliance-article-389.html> > :2.1 PS/VS > Version<http://www.gpureview.com/pixel-shader-version-article-390.html> > :4.0/4.0 > > Maybe we could say that (for nvidia, ATI & other manufacturers), that > DirectX Compliance must be >= 10.0 and (maybe OR, but in doubt... we should > say AND) OpenGL >= 2.0. > PS/VS Version seem to be used for calculate the DirectX Compliance. >
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