On Tue, 20 Mar 2012 22:32:02 -0400
chm <[email protected]> wrote:

>Hi Myra-
>
>I haven't seen this particular problem before
>but it looks like you are building on a 64bit
>platform and I know there are some issues with
>detection and use of the correct OpenGL libraries
>especially with 32bit and 64bit options
>available.
>
>I recommend, as has Rob, that you try building
>without the WITH_POGL option set to see if that
>completes successfully.  If so, you'll have
>almost all of PDL up and running and we can
>look into debugging the specifics for the
>PDL::Graphics::TriD support.
>
>--Chris
>
Hi,

I'm just jumping in here, but on my 64-bit linux
laptop, I had to edit the perldl.conf to get
TriD to build by  setting the  POGL_WINDOW_TYPE 
to x11.

# Try to build Graphics/TriD
#
# true -> force build of PDL::Graphics:::TriD
# false -> skip build of PDL::Graphics:::TriD
# undef -> let PDL build decide based on dependencies present
#
        WITH_3D => undef,

# Build Graphics/TriD using Perl OpenGL
#
# true -> use new Perl OpenGL bindings
# false -> use legacy, deprecated X11 only bindings
# undef -> let PDL build decide (check if Perl OpenGL is present)
#
        USE_POGL => undef,
#       USE_POGL => 0,
#
        POGL_VERSION => 0.65,           # minimum compatible OpenGL version

#  need x11 type for linux
       POGL_WINDOW_TYPE => 'x11',      # use X11+GLX for windows
#        POGL_WINDOW_TYPE => 'glut',     # use GLUT for windows

0m,
Joe





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