Moose is not supported yet for Pharo 4. We are still in the process of
releasing it for Pharo 3 and we will move afterwards. If you want to play
with it, it is more advisable to play in Pharo 3.

Doru


On Tue, Sep 2, 2014 at 6:49 AM, Tudor Girba <tu...@tudorgirba.com> wrote:

> You can find the Moose project mailing list coordinates here:
> http://www.moosetechnology.org/about/contact
>
> Doru
>
>
> On Tue, Sep 2, 2014 at 12:54 AM, Alain Rastoul <alr....@free.fr> wrote:
>
>> Le 01/09/2014 22:04, Nicolai Hess a écrit :
>>
>>  R3IcoSphereShape>>addVertex: p
>>>
>>> found by loading an older build of R3 (#92 (Roassal3d.zip) Roassal3d.zip
>>> VERSION=stable PHARO=40)
>>> and changing the CriticRule RBFindBlockArgumentAssignment to search for
>>> methodArguments instead
>>> of block arguments and run the critic browser.
>>>
>>
>> I had a similar error yesterday trying to load Moose in a Pharo4 image in
>> GET2NumericLabelDecorator>>ifZeroIsMissingIncludeIt:
>>
>> GET2NumericLabelDecorator>>ifZeroIsMissingIncludeIt: numbers
>>         |values|
>>         values := numbers collect: #first.
>>
>>         "Lets check if the first and the last has different has different
>> sign"
>>         ((values first * values last) negative and: [ (values includes:
>> 0) not])
>>                 ifTrue: [ *** here is the problem ***
>>                 Cannot store into -> numbers := self addZeroTo: numbers ].
>>
>> (I didn't have time yet to find the moose mailing-list or group to report
>> this bug)
>> HTH
>>
>> regards
>>
>> Alain
>>
>>
>>
>
>
> --
> www.tudorgirba.com
>
> "Every thing has its own flow"
>



-- 
www.tudorgirba.com

"Every thing has its own flow"

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