Moose is not supported yet for Pharo 4. We are still in the process of releasing it for Pharo 3 and we will move afterwards. If you want to play with it, it is more advisable to play in Pharo 3.
Doru On Tue, Sep 2, 2014 at 6:49 AM, Tudor Girba <tu...@tudorgirba.com> wrote: > You can find the Moose project mailing list coordinates here: > http://www.moosetechnology.org/about/contact > > Doru > > > On Tue, Sep 2, 2014 at 12:54 AM, Alain Rastoul <alr....@free.fr> wrote: > >> Le 01/09/2014 22:04, Nicolai Hess a écrit : >> >> R3IcoSphereShape>>addVertex: p >>> >>> found by loading an older build of R3 (#92 (Roassal3d.zip) Roassal3d.zip >>> VERSION=stable PHARO=40) >>> and changing the CriticRule RBFindBlockArgumentAssignment to search for >>> methodArguments instead >>> of block arguments and run the critic browser. >>> >> >> I had a similar error yesterday trying to load Moose in a Pharo4 image in >> GET2NumericLabelDecorator>>ifZeroIsMissingIncludeIt: >> >> GET2NumericLabelDecorator>>ifZeroIsMissingIncludeIt: numbers >> |values| >> values := numbers collect: #first. >> >> "Lets check if the first and the last has different has different >> sign" >> ((values first * values last) negative and: [ (values includes: >> 0) not]) >> ifTrue: [ *** here is the problem *** >> Cannot store into -> numbers := self addZeroTo: numbers ]. >> >> (I didn't have time yet to find the moose mailing-list or group to report >> this bug) >> HTH >> >> regards >> >> Alain >> >> >> > > > -- > www.tudorgirba.com > > "Every thing has its own flow" > -- www.tudorgirba.com "Every thing has its own flow"