Interesting. A search turned up... Quick Tip Debugger Shortcut Key Reference http://www.mularien.com/blog/category/eclipse/
cheers -ben On Sun, Apr 17, 2016 at 11:15 PM, philippe.b...@highoctane.be <philippe.b...@gmail.com> wrote: > Most of the world IDE use function keys for debugging. > > Additional benefit: easier for newcomers to use it. > > Having the buttons on the top is a pain as the code pane is at the bottom > and requires travels all the time. > > Phil > > On Apr 17, 2016 4:57 PM, "Peter Uhnák" <i.uh...@gmail.com> wrote: >> >> Well, I've added a startup script for myself... but it would be nice to >> have it everywhere by default in some variant... >> >> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> StartupPreferencesLoader default executeAtomicItems: { >> StartupAction >> name: 'Change debugger labels & shortcuts' >> code: [ >> GLMMorphicActionRenderer compile: ( >> (GLMMorphicActionRenderer>>#render:) sourceCode >> copyReplaceAll: 'setBalloonText: (anAction title' >> with: 'setBalloonText: (anAction title asString' >> ). >> RestartDebugAction compile: 'defaultKeyText >> ^ ''R'''. >> RestartDebugAction compile: 'defaultLabel >> ^ ''Restart'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. >> ResumeDebugAction compile: 'defaultKeyText >> ^ ''P'''. >> ResumeDebugAction compile: 'defaultLabel >> ^ ''Proceed'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. >> StepIntoDebugAction compile: 'defaultKeyText >> ^ ''I'''. >> StepIntoDebugAction compile: 'defaultLabel >> ^ ''Into'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. >> StepOverDebugAction compile: 'defaultLabel >> ^ ''Over'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. >> StepThroughDebugAction compile: 'defaultLabel >> ^ ''Through'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. >> ] >> runOnce: true. >> } >> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> >> >> >> On Sat, Apr 16, 2016 at 11:39 PM, Peter Uhnák <i.uh...@gmail.com> wrote: >>>> >>>> Let’s turn this energy into something positive. Please propose a >>>> concrete set of default keybindings that you think would work better. In >>>> this process, please take into account all keybindings that are already >>>> defined in the code editor (it might not be so easy as it appears). >>> >>> >>> As I've said: >>> >>> 1. can we unify the shift vs ctrl+shift nonsense? (I'm using linux btw) >>> 2. can we use the default shortcuts pattern where one of the letters is >>> underlined? >>> >>> as for the shortcuts themselves, problem is proceed, restart & into >>> >>> proceed: ctrl+shift+p is not taken, so I don't see why it has shortcut >>> confusing with restart >>> restart: ctrl+shift+r indents, but I'd argue that uniformity is more >>> important here... indent is just convenience >>> into: ctrl+shift+i is taken (I've never used it, but it maybe it's >>> important), but we can still use ctrl+shift+n and underline n (point 2) >>> >>> If points 1 & 2 are implemented, then the letter is not as important, >>> although first letter is always preferable. >>> >>> Peter >>> >>>> >>>> Cheers, >>>> Doru >>>> >>>> >>>> > On Apr 16, 2016, at 8:37 PM, Peter Uhnák <i.uh...@gmail.com> wrote: >>>> > >>>> > Hi, >>>> > >>>> > I'm getting fed-up with GTDebugger shortcuts since they are completely >>>> > random. >>>> > >>>> > Can we have them more meaningful and/or somehow visible? >>>> > >>>> > For now I ended up overriding the labels so I can at least see them... >>>> > but doing this is also stupid, because I still have to look at them >>>> > since I >>>> > cannot remember random shortcuts. >>>> > >>>> > <debugger.png> >>>> > >>>> > 1. can we unify the shift vs ctrl+shift nonsense? (I'm using linux >>>> > btw) >>>> > 2. can we use the default shortcuts pattern where one of the letters >>>> > is underlined? >>>> > >>>> > Peter >>>> >>>> -- >>>> www.tudorgirba.com >>>> www.feenk.com >>>> >>>> "Value is always contextual." >>>> >>>> >>>> >>>> >>>> >>> >>