Actually your numbers are pretty low #blendercoders indeed has 187 , but those are the actual C coders working on the blender source (which I do not do), so its an equivalent of our phraro-dev, the equivalent of pharo-users is #blender with 360 members and the #blenderpython with 70 members which are people like me that work on blender addons using python (all these are online users of course)
BUT.... the blender community is enormous, its theorised since its impossible to know for sure that is around 1 million users, both professional and hobbists. As a result of this the community is highly fragmanted as all community of similar size are because they are impossible to be contained. In Discord I am on 2 blender servers one has 175 online users and the other 75 online users. As such I have little reason anymore to use IRC and especially Slack (the only thing in Slack of interest to me is Pharo). Also I am a game developer and Discord has become the default online chat tool for game developers and gamers aline the same way Slack has become the default online chat tool for developers. Unreal server I am using on Discord has over 1200 users online , countless dedicate channels and a great deal of Unreal game developers use Blender so for me Discord by far the best choice for what I am doing. Also a problem with IRC is that you see people that are online but they never say a word so they are online but always AFK. In Discord if you are afk there is a yellow icon to indicate that , from what I am seeing people participating in Discord tend to be far more active than people participating in IRC. On Fri, Feb 10, 2017 at 6:46 PM Hilaire <hila...@drgeo.eu> wrote: > I just saw Blender developers seems to use IRC (#blendercoders @ > irc.freenode.net), 187 users. Ruby too at #ruby 917 users > > Le 10/02/2017 à 12:29, Dimitris Chloupis a écrit : > > e) for personal reason.... all my favorite software (Blender, Unreal > > etc) is using it > > -- > Dr. Geo > http://drgeo.eu > > >