On Mar 11, 2013, at 2:10 PM, jannik laval <jannik.la...@gmail.com> wrote:

> Hi Stef,
> 
> I am searching to do that too.
> For now, I am using something else... And I plan to create new Menu more 
> usable.
> 
> Here is what I use, for your case, just adapt it when trying:
> 
> ===
>         | aMenu sz on |
>       on := soundInput isRecording.
>         self stop.
>         aMenu := MenuMorph new title: ('FFT size (currently {1})' translated 
> format:{fft n}).
>         ((7 to: 10) collect: [:n | 2 raisedTo: n]) do: [:r | 
>               aMenu add: r printString 
>                       target: FFT
>                       selector: #new
>                       argument: r
>       ].
> 
>         aMenu popUpInWorld.
>         
>         self resetDisplay.
>         on ifTrue: [self start].
> ===

the problem is that we are missing a way to have menu that simply return a 
value (without resorting to a method execution and selector).

Stef
> 
> Jannik
> 
> 
> 2013/3/11 stephane ducasse <stephane.duca...@free.fr>
> In fact I see that the problem is more into
> 
> how can I specify a menu item which returns a value that I specify without 
> passing a symbol
> 
>                 ((7 to: 10) collect: [:n | 2 raisedTo: n]) do: [:r | aMenu 
> add: r printString action: r].
> 
> 
> On Mar 11, 2013, at 1:28 PM, Stéphane Ducasse <stephane.duca...@inria.fr> 
> wrote:
> 
> > HI guys
> >
> > I'm trying to fix all the sound interface for 2.0 and I got trapped into 
> > MenuMorph. How do I schedule a menu and get its selected value?
> > I have to convert code like the following one.
> >
> >
> >
> >       | aMenu sz on |
> >       aMenu := MenuMorph new title: ('FFT size (currently {1})' translated 
> > format:{fft n}).
> >       ((7 to: 10) collect: [:n | 2 raisedTo: n]) do: [:r | aMenu add: r 
> > printString action: r].
> >
> >       sz := aMenu popUpInWorld.
> >       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> >               how can I get the selected value?
> >
> >
> >       sz ifNil: [^ self].
> >       on := soundInput isRecording.
> >       self stop.
> >       fft := FFT new: sz.
> >       self resetDisplay.
> >       on ifTrue: [self start].
> >
> >
> 
> 
> 
> 
> 
> -- 
> ~~Dr. Jannik Laval~~
> École des Mines de Douai
> Enseignant-chercheur
> http://www.jannik-laval.eu
> 

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