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Re: [Piglit] [PATCH] draw-vertices-2101010: Don't test BGRA if we don't have the ext.
Ilia Mirkin
Re: [Piglit] [PATCH] draw-vertices-2101010: Don't test BGRA if we don't have the ext.
Eric Anholt
[Piglit] [PATCH] arb_vertex_type_2_10_10_10: Don't test BGRA if we don't have the ext.
Eric Anholt
Re: [Piglit] [PATCH] arb_vertex_type_2_10_10_10: Don't test BGRA if we don't have the ext.
Ilia Mirkin
[Piglit] [PATCH] texture-integer-glsl130: Make sure we use usampler for ui textures.
Eric Anholt
Re: [Piglit] [PATCH] texture-integer-glsl130: Make sure we use usampler for ui textures.
Ilia Mirkin
Re: [Piglit] [PATCH] texture-integer-glsl130: Make sure we use usampler for ui textures.
Eric Anholt
[Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16
Tapani Pälli
Re: [Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16
Eric Anholt
Re: [Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16
Tapani Pälli
[Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
Laura Ekstrand
Re: [Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
Ian Romanick
[Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
Laura Ekstrand
Re: [Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
Laura Ekstrand
Re: [Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
Ian Romanick
Re: [Piglit] [PATCH] gl-1.0: Bitmap test that draws zelda hearts.
kusmabite
[Piglit] [PATCH 1/2] shader_runner: allow compat profiles to be explicitly requested
Timothy Arceri
[Piglit] [PATCH 2/2] glsl-1.40-compat: add basic compat test for built-in constants
Timothy Arceri
Re: [Piglit] [PATCH 1/2] shader_runner: allow compat profiles to be explicitly requested
Alejandro Piñeiro
[Piglit] [PATCH] textureSize: try retrieving multiple components to tickle a driver bug
Ilia Mirkin
Re: [Piglit] [PATCH] textureSize: try retrieving multiple components to tickle a driver bug
Ian Romanick
Re: [Piglit] [PATCH] textureSize: try retrieving multiple components to tickle a driver bug
Ilia Mirkin
[Piglit] [PATCH] add tests for using immediates in common operations
Ilia Mirkin
Re: [Piglit] [PATCH] add tests for using immediates in common operations
Eric Anholt
Re: [Piglit] [PATCH] add tests for using immediates in common operations
Ilia Mirkin
Re: [Piglit] [PATCH] add tests for using immediates in common operations
Eric Anholt
[Piglit] [RFC] ARB_gl_spirv: opening discussion for borrowing tests
Alejandro Piñeiro
[Piglit] [PATCH] unittests: mustpass is a text list
Juan A. Suarez Romero
Re: [Piglit] [PATCH] unittests: mustpass is a text list
Andres Gomez
Re: [Piglit] [PATCH] unittests: mustpass is a text list
Dylan Baker
[Piglit] [PATCH 00/25] ARB_gl_spirv: support for loading SPIR-V binaries, plus first set of tests
Alejandro Piñeiro
[Piglit] [PATCH 02/25] shader_runner/spirv: support loading SPIR-V shaders
Alejandro Piñeiro
[Piglit] [PATCH 01/25] util: Add a utility to stream data through an external process
Alejandro Piñeiro
[Piglit] [PATCH 03/25] framework: add --glsl option
Alejandro Piñeiro
[Piglit] [PATCH 06/25] shader_runner: debug prints if running on SPIR-V mode.
Alejandro Piñeiro
[Piglit] [PATCH 07/25] arb_gl_spirv: add really simple execution test
Alejandro Piñeiro
[Piglit] [PATCH 04/25] shader_runner/spirv: add vertex shader passthrough support on SPIR-V
Alejandro Piñeiro
[Piglit] [PATCH 05/25] shader_runner/spirv: Add support for SPIR-V specializations
Alejandro Piñeiro
[Piglit] [PATCH 09/25] arb_gl_spirv: basic uniform test with names still present
Alejandro Piñeiro
[Piglit] [PATCH 08/25] arb_gl_spirv: Add a test using specializations
Alejandro Piñeiro
[Piglit] [PATCH 14/25] arb_gl_spirv: uniform sampler2D
Alejandro Piñeiro
[Piglit] [PATCH 11/25] arb_gl_spirv: add basic test with two uniforms
Alejandro Piñeiro
[Piglit] [PATCH 13/25] arb_gl_spirv: add execution test for multi-dimensional (aoa) uniform
Alejandro Piñeiro
[Piglit] [PATCH 12/25] arb_gl_spirv: add a small test with an array of uniforms
Alejandro Piñeiro
[Piglit] [PATCH 10/25] arb_gl_spirv: add basic uniform test without names
Alejandro Piñeiro
[Piglit] [PATCH 16/25] arb_gl_spirv: Add a test for a sampler within a struct
Alejandro Piñeiro
[Piglit] [PATCH 21/25] arb_gl_spirv: Add a test for a struct uniform
Alejandro Piñeiro
[Piglit] [PATCH 15/25] arb_gl_spirv: Add tests for sampler2D uniform binding initialisers
Alejandro Piñeiro
[Piglit] [PATCH 18/25] arb_gl_spirv: add two linking tests for uniform multisample images
Alejandro Piñeiro
[Piglit] [PATCH 20/25] arb_gl_spirv: Add a test for non-sequential explicit uniform locations
Alejandro Piñeiro
[Piglit] [PATCH 24/25] arb_gl_spirv: Add a fiddly test for uniform index calculation
Alejandro Piñeiro
[Piglit] [PATCH 22/25] arb_gl_spirv: Add a test for a uniform struct with struct members
Alejandro Piñeiro
[Piglit] [PATCH 23/25] arb_gl_spirv: Add a test for an array of structs uniform
Alejandro Piñeiro
[Piglit] [PATCH 25/25] arb_gl_spirv: add cross-stage uniform checking tests
Alejandro Piñeiro
[Piglit] [PATCH 17/25] arb_gl_spirv: Add a test for nonconst array of sampler structs
Alejandro Piñeiro
[Piglit] [PATCH 19/25] arb_gl_spirv: Add 4 tests for uniform initializers
Alejandro Piñeiro
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon
[Piglit] [PATCH] ext_texture_norm16-render: test for GL_EXT_texture_norm16
Tapani Pälli
[Piglit] [PATCH v2 0/5] more arb_bindless_texture
Karol Herbst
[Piglit] [PATCH v2 2/5] arb_bindless_texture: add some uvec2 arithmetic test
Karol Herbst
[Piglit] [PATCH v2 1/5] shader_runner: add vertex attrib command for setting bindless texture handles
Karol Herbst
[Piglit] [PATCH v2 4/5] arb_bindless_texture: add test where we pass a handle through a function
Karol Herbst
Re: [Piglit] [PATCH v2 4/5] arb_bindless_texture: add test where we pass a handle through a function
Samuel Pitoiset
[Piglit] [PATCH v3] arb_bindless_texture: add test where we pass a handle through a function
Karol Herbst
Re: [Piglit] [PATCH v3] arb_bindless_texture: add test where we pass a handle through a function
Samuel Pitoiset
[Piglit] [PATCH v2 5/5] arb_bindless_texture: add test for conversion of bound sampler or image to uvec2
Karol Herbst
Re: [Piglit] [PATCH v2 5/5] arb_bindless_texture: add test for conversion of bound sampler or image to uvec2
Samuel Pitoiset
[Piglit] [PATCH v2 3/5] arb_bindless_texture: rename vertex uniform test and add vertex attrib test
Karol Herbst
[Piglit] [PATCH] framework: update deqp mustpass list for text based mustpass
Dylan Baker
Re: [Piglit] [PATCH] framework: update deqp mustpass list for text based mustpass
Eric Anholt
Re: [Piglit] [PATCH] framework: update deqp mustpass list for text based mustpass
Dylan Baker
Re: [Piglit] [PATCH] framework: update deqp mustpass list for text based mustpass
Dylan Baker
Re: [Piglit] [PATCH] framework: update deqp mustpass list for text based mustpass
Dylan Baker
[Piglit] [PATCH] arb_bindless_texture: add test for conversion of bounded sampler2D to uvec2
Karol Herbst
[Piglit] [PATCH] arb_bindless_texture: add test where we pass a handle through a function
Karol Herbst
Re: [Piglit] [PATCH] arb_bindless_texture: add test where we pass a handle through a function
Samuel Pitoiset
[Piglit] [PATCH] tests: intel_blackhole_render: use GLSL ES 1.0 on ES profiles
Lionel Landwerlin
Re: [Piglit] [PATCH] tests: intel_blackhole_render: use GLSL ES 1.0 on ES profiles
Tapani Pälli
Re: [Piglit] [PATCH] tests: intel_blackhole_render: use GLSL ES 1.0 on ES profiles
Lionel Landwerlin
[Piglit] [PATCH 1/4] glsl-1.10: rename function chain test and better test the inout param
Timothy Arceri
[Piglit] [PATCH 2/4] glsl-1.10: add a number of new function parameter tests
Timothy Arceri
[Piglit] [PATCH 3/4] glsl-1.20: move the parameter out tests to glsl-1.20
Timothy Arceri
[Piglit] [PATCH 4/4] glsl-1.20: exercise bug in parameter out handling in Mesa
Timothy Arceri
[Piglit] [PATCH 1/3] shader_runner: add vertex attrib command for setting bindless texture handles
Karol Herbst
[Piglit] [PATCH 2/3] arb_bindless_texture: add some uvec2 arithmetic test
Karol Herbst
Re: [Piglit] [PATCH 2/3] arb_bindless_texture: add some uvec2 arithmetic test
Samuel Pitoiset
[Piglit] [PATCH 3/3] arb_bindless_texture: rename vertex uniform test and add vertex attrib test
Karol Herbst
Re: [Piglit] [PATCH 3/3] arb_bindless_texture: rename vertex uniform test and add vertex attrib test
Samuel Pitoiset
Re: [Piglit] [PATCH 1/3] shader_runner: add vertex attrib command for setting bindless texture handles
Samuel Pitoiset
[Piglit] [PATCH 0/3] tests: intel blackhole render fixes
Lionel Landwerlin
[Piglit] [PATCH 3/3] tests: nv_image_formats: remove unintended new files
Lionel Landwerlin
[Piglit] [PATCH 2/3] tests: intel_blackhole_render: require extension in dispatch test
Lionel Landwerlin
[Piglit] [PATCH 1/3] tests: fix INTEL_blackhole_render test names
Lionel Landwerlin
Re: [Piglit] [PATCH 0/3] tests: intel blackhole render fixes
Dylan Baker
[Piglit] [PATCH 1/2] cl: Add test for call stack realignment
Matt Arsenault
[Piglit] [PATCH 0/8] Vulkan testing with VkRunner
Neil Roberts
[Piglit] [PATCH 1/8] util: Add a PIGLIT_STRINGIFY macro
Neil Roberts
[Piglit] [PATCH 3/8] util: Add a libutil_vulkan library
Neil Roberts
[Piglit] [PATCH 2/8] util: Add a piglit_fatal utility
Neil Roberts
[Piglit] [PATCH 4/8] util: Move the half float functions from util-gl to util
Neil Roberts
[Piglit] [PATCH 5/8] framework: Add a Vulkan platform
Neil Roberts
[Piglit] [PATCH 8/8] vulkan: Add some tests for glsl450 builtin functions using doubles
Neil Roberts
[Piglit] [PATCH 7/8] framework: Add a vulkan tests profile
Neil Roberts
Re: [Piglit] [PATCH 7/8] framework: Add a vulkan tests profile
Dylan Baker
[Piglit] [PATCH v2] framework: Add a vulkan tests profile
Neil Roberts
Re: [Piglit] [PATCH v2] framework: Add a vulkan tests profile
Dylan Baker
Re: [Piglit] [PATCH 0/8] Vulkan testing with VkRunner
Neil Roberts
Re: [Piglit] [PATCH 6/8] Import VkRunner
Dylan Baker
[Piglit] [PATCH] vkrunner: Add the script used to generate vr-format-table.h
Neil Roberts
Re: [Piglit] [PATCH] vkrunner: Add the script used to generate vr-format-table.h
Dylan Baker
Re: [Piglit] [PATCH 0/8] Vulkan testing with VkRunner
Neil Roberts
[Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
[Piglit] [PATCH 28/35] fix glslparser test for out of tree builds
Dylan Baker
[Piglit] [PATCH 14/35] framework/test: Add class for cl-program-tester
Dylan Baker
[Piglit] [PATCH 03/35] framework/profile: Allow a group manager class to be overwritten
Dylan Baker
[Piglit] [PATCH 11/35] framework: do the same for shader test
Dylan Baker
[Piglit] [PATCH 07/35] framework: Use custom class for ASM parser tests
Dylan Baker
[Piglit] [PATCH 35/35] profile: use gz to compress profiles
Dylan Baker
[Piglit] [PATCH v2 35/35] profile: use gz to compress profiles
Dylan Baker
[Piglit] [PATCH 16/35] framework/test: use relative paths for GLSLParser tests
Dylan Baker
[Piglit] [PATCH 33/35] tests: Add script to find all hand written test files
Dylan Baker
[Piglit] [PATCH 12/35] framework/test: Split multishader too
Dylan Baker
[Piglit] [PATCH 26/35] shader_tests: correctly generate xml during out of tree builds
Dylan Baker
[Piglit] [PATCH 13/35] framework/test/piglit_test: make cl_concurrency always a boolean
Dylan Baker
[Piglit] [PATCH 29/35] fix asmparser test serialization for out of tree builds
Dylan Baker
[Piglit] [PATCH 32/35] Add script to serialize profiles to XML
Dylan Baker
[Piglit] [PATCH 09/35] tests: use BuiltInConstantsClass
Dylan Baker
[Piglit] [PATCH 30/35] tests/cl.py: fix out of tree serialization
Dylan Baker
[Piglit] [PATCH 20/35] profile: Add support for loading xml based profiles
Dylan Baker
[Piglit] [PATCH 31/35] opengl.py: Remove exported gl extensions
Dylan Baker
[Piglit] [PATCH 02/35] test/piglit_test: add ROOT_DIR variable
Dylan Baker
[Piglit] [PATCH 23/35] py_modules: Add support for out of tree builds
Dylan Baker
[Piglit] [PATCH 10/35] framework: use a class method for building test via parsing
Dylan Baker
[Piglit] [PATCH 17/35] tests/all: Make asmparser tests path relative
Dylan Baker
[Piglit] [PATCH 06/35] framework/profile: Add a __len__ method to TestProfile
Dylan Baker
[Piglit] [PATCH 27/35] tests/glsl_parser_test.py: fix is_skip for serialized profiles
Dylan Baker
[Piglit] [PATCH 21/35] profile: allow forcing python or xml loading
Dylan Baker
[Piglit] [PATCH 15/35] framework/test: Make shader paths relative
Dylan Baker
[Piglit] [PATCH 19/35] framework/test: make CLProgramTester take relative paths
Dylan Baker
[Piglit] [PATCH 18/35] framework/test: make BuiltInConstantTest files relative
Dylan Baker
[Piglit] [PATCH 05/35] framework/test: expose required and excluded platforms
Dylan Baker
[Piglit] [PATCH 22/35] framework/profile: Add support for meta profiles
Dylan Baker
[Piglit] [PATCH 01/35] update git ignore for this series
Dylan Baker
[Piglit] [PATCH 24/35] tests/quick: fix filtering of vs_in shader tests
Dylan Baker
[Piglit] [PATCH 04/35] framework/test: Use getter for altering PiglitBaseTest Command
Dylan Baker
[Piglit] [PATCH 34/35] Generate xml for builtin profiles
Dylan Baker
[Piglit] [PATCH v2 34/35] Generate xml for builtin profiles
Dylan Baker
[Piglit] [PATCH 08/35] framework/test: add a test class for built-in constants
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Marek Olšák
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Marek Olšák
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Eric Anholt
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Marek Olšák
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Mark Janes
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Marek Olšák
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Juan A. Suarez Romero
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Juan A. Suarez Romero
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Juan A. Suarez Romero
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Tomi Sarvela
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Tomi Sarvela
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Michel Dänzer
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Michel Dänzer
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Michel Dänzer
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Matt Turner
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Michel Dänzer
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Juan A. Suarez Romero
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Rafael Antognolli
Re: [Piglit] [PATCH 00/35] Serialize profiles into XML at build time
Dylan Baker
[Piglit] XDC 2018: Call for Papers
Samuel Iglesias Gonsálvez
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