Hi john,

Thanks for your reply, I tried to comment the prototype of the function that
has "Status" as one of its args and build completed successfully

but unfortunately invoking gazebo using the following command 
gazebo /usr/local/share/gazebo/worlds/pioneer2dx.world
 just opened the GUI and disappeared directly   with segmentation fault

the following is the stack trace 
http://old.nabble.com/file/p30366697/Screenshot.png 

John Hsu-2 wrote:
> 
> Hi,
> Can you try switching to fltk version 1.1.10 and see if it helps?  That's
> what I am using with lucid and it's working fine.
> John
> 
> On Thu, Dec 2, 2010 at 2:51 AM, mizo_hazem_2 <eng.hossa...@gmail.com>
> wrote:
> 
>>
>> Hi,
>>
>> I used your workaround but nothing changed, I still have the problem
>> Linking CXX shared library libgazebo_server.so
>> [ 82%] Built target gazebo_server
>> [ 82%] Building CXX object server/gui/CMakeFiles/gazebo_gui.dir/Gui.o
>> [ 83%] Building CXX object
>> server/gui/CMakeFiles/gazebo_gui.dir/GLWindow.o
>> In file included from /usr/local/include/FL/fl_utf8.h:75,
>>                 from /usr/local/include/FL/Fl.H:39,
>>                  from
>> /home/hossam/gazebo-0.10.0/server/gui/GLWindow.hh:35,
>>                 from
>> /home/hossam/gazebo-0.10.0/server/gui/GLWindow.cc:54:
>> /usr/local/include/FL/Xutf8.h:148: error: ‘Status’ has not been declared
>> make[2]: *** [server/gui/CMakeFiles/gazebo_gui.dir/GLWindow.o] Error 1
>> make[1]: *** [server/gui/CMakeFiles/gazebo_gui.dir/all] Error 2
>> make: *** [all] Error 2
>>
>> executing the command "fltk-config --cflags" return the following
>> -I/usr/local/include -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE
>> -D_FILE_OFFSET_BITS=64 -D_THREAD_SAFE -D_REENTRANT
>>
>> I'm using
>> Ubuntu 10.4
>> gazebo 10
>> (OGRE) 1.6.4
>> Bullet Physics Engine 2.76
>> fltk-1.3.x-r7677
>> Open Dynamics Engine (ODE) 0.11.1
>>
>> Could you please let me know if I'm doing something wring?
>>
>> Thanks
>>
>>
>> Paul Osmialowski wrote:
>> >
>> > I have the same and I know the workaround.
>> >
>> > Before running cmake (ccmake) set CXXFLAGS to:
>> > export CXXFLAGS=`fltk-config --cflags`
>> >
>> > on my system fltk-config --cflags returns:
>> > -I/usr/include/fltk-1.1 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE
>> > -D_FILE_OFFSET_BITS=64 -D_THREAD_SAFE -D_REENTRANT
>> >
>> > This should be done by cmake scripts for Gazebo, unfortunately it is
>> not.
>> >
>> > Paul
>> >
>> > On Mon, 19 Apr 2010, domvito55 wrote:
>> >
>> >>
>> >> Someone knows how to solve this:
>> >>
>> >> ###################################################
>> >>
>> >> [ 88%] Building CXX object
>> >> server/gui/CMakeFiles/gazebo_gui.dir/GLWindow.o
>> >> In file included from /usr/local/include/FL/fl_utf8.h:75,
>> >>                 from /usr/local/include/FL/Fl.H:39,
>> >>                 from
>> >> /home/ckoike/gazebo-0.10.0/server/gui/GLWindow.hh:35,
>> >>                 from
>> >> /home/ckoike/gazebo-0.10.0/server/gui/GLWindow.cc:54:
>> >> /usr/local/include/FL/Xutf8.h:148: error: ˙˙Status˙˙ has not been
>> >> declared
>> >> make[2]: ** [server/gui/CMakeFiles/gazebo_gui.dir/GLWindow.o] Erro 1
>> >> make[1]: ** [server/gui/CMakeFiles/gazebo_gui.dir/all] Erro 2
>> >> make: ** [all] Erro 2
>> >>
>> >> ###################################################
>> >>
>> >> Help-me please, I need this with urgency!
>> >> Thanks
>> >> --
>> >> View this message in context:
>> >>
>> http://old.nabble.com/Problem-installing-gazebo-%28make%29-tp28287759p28287759.html
>> >> Sent from the playerstage-gazebo mailing list archive at Nabble.com.
>> >>
>> >>
>> >>
>> ------------------------------------------------------------------------------
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>> >>
>> >
>> ------------------------------------------------------------------------------
>> >
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>> >
>> >
>>
>> --
>> View this message in context:
>> http://old.nabble.com/Problem-installing-gazebo-%28make%29-tp28287759p30357307.html
>> Sent from the playerstage-gazebo mailing list archive at Nabble.com.
>>
>>
>>
>> ------------------------------------------------------------------------------
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> ------------------------------------------------------------------------------
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> Tap into the largest installed PC base & get more eyes on your game by
> optimizing for Intel(R) Graphics Technology. Get started today with the
> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
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> 

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