comeng wrote: 
> Subsequent to above is there anyway I can monitor the state/status of
> synchronsiation between players to see if I can find and fix the problem
> child
> Maybe this should be a new thread?

Phillipe has provided 'an explanation here'
(https://forums.slimdevices.com/showthread.php?113621-Player-Synchronisation-and-Seeking-Protocol-Handler-Support&p=1003165&viewfull=1#post1003165).

That makes perfect sense, and explains what is happening.  One of your
players is becoming disconnected from LMS (for an unknown reason) and
when it is coming back online it is getting all the other synchronised
players to restart at the point it was disconnected.



*BBC Sounds Plugin Wiki* : 
https://github.com/expectingtofly/LMS_BBC_Sounds_Plugin/wiki
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