Dear epoch,

Thanks for your reply. Kind of you to work something out.

I think you may have seen the posts I deleted because I finally
realised my problem with direct activation was just a misprint (as noted
in a post below). I'm still not sure whether my script is even running
when the player is not idle, which it is supposed to do. Have to test
further. If it isn't them it will be a plugin issue.


-- 
danco
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