afalout wrote: 
> Thanks, looks much cleaner.
> 
> 
> 
> I can, and If I cant find a way to get improvements, I will, but I am
> almost certain that this cant be a good way to trace issues:
> 
> # ldd /opt/squeeze2upnp-x86 
> linux-gate.so.1 =>  (0xb771a000)
> libpthread.so.0 => /lib/libpthread.so.0 (0x41aad000)
> libm.so.6 => /lib/libm.so.6 (0x41aca000)
> librt.so.1 => /lib/librt.so.1 (0x41c08000)
> libc.so.6 => /lib/libc.so.6 (0x418e6000)
> /lib/ld-linux.so.2 (0x418c3000)
> 
> Not to mention stuff libupnp links in.
> 
> Exactly. And I am running on 32 bit system.
> 
> I'll report tomorow.

I meant that to separate an issue due your players vs an issue due to
the build - look at the updates I've pushed today (pre9). I corrected
some of the "too many jobs" issues that was linked to blocking TCP
sockets usage in libupnp (just a compilation flag)



LMS 7.7.2 - 5 radio, 3 Boom, 4 Duet, 1 Touch, 1 SB2. Sonos 2xPLAY:1,
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBMC, Foobar2000, XBoxOne
(sort of)
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