På tirsdag 20. oktober 2026 kl. 01:46, skrev Thomas Frohwein <[email protected]>:
> Hi, > > I would like to propose importing games/rare-launcher. This is a > python-based project that implements an open-source client for the Epic > Games Store [1]. It's useful for anyone who has an account there. It > uses games/legendary as the backend for interaction with Epic Games > Store. To log in, it opens a web browser where you have to be logged > into the Epic Games Store to then carry this over to the launcher (you > may need to run `legendary auth` in the command line for this). > > Once authenticated, it provides a nice, visual library of the games > owned on the store, with options to download, customize, and launch. It > even takes care of the Epic Games Services integration. Online > multiplayer through Epic's infrastructure looks like it's functional (I > haven't tried multiplayer for real because of lack of popular > multiplayer games in my library). > > It is still a little buggy here and there and may sometimes need a > restart. It will automatically launch games with wine if configured so > in the settings which works quite well. Occasionally it wants to start > the 32bit version, in which case some manual intervention may be needed. > > Some games don't work, but with this and wine I've launched the > following successfully: Civilization VI, Shadow of the Tomb Raider, > Super Meat Boy Forever, Songs of Silence, The Witness, Vampire > Survivors, World of Goo. > > ok? > > [1] https://store.epicgames.com/ > Built/tested on current/amd64 with privsep. Looks fine on sway. Don't have an account so didn't get far, but maybe I should have took those free monthly games after all. Hope this helps. May you stay cool and safe. -- yaydn
