On Tue, 27 Oct 2026 07:21:55 -0700 Thomas Frohwein <[email protected]> wrote:
> On Mon, 19 Oct 2026 16:44:57 -0700 > Thomas Frohwein <[email protected]> wrote: > > > Hi, > > > > I would like to propose importing games/rare-launcher. This is a > > python-based project that implements an open-source client for the > > Epic Games Store [1]. It's useful for anyone who has an account > > there. It uses games/legendary as the backend for interaction with > > Epic Games Store. To log in, it opens a web browser where you have > > to be logged into the Epic Games Store to then carry this over to > > the launcher (you may need to run `legendary auth` in the command > > line for this). > > > > Once authenticated, it provides a nice, visual library of the games > > owned on the store, with options to download, customize, and launch. > > It even takes care of the Epic Games Services integration. Online > > multiplayer through Epic's infrastructure looks like it's functional > > (I haven't tried multiplayer for real because of lack of popular > > multiplayer games in my library). > > > > It is still a little buggy here and there and may sometimes need a > > restart. It will automatically launch games with wine if configured > > so in the settings which works quite well. Occasionally it wants to > > start the 32bit version, in which case some manual intervention may > > be needed. > > > > Some games don't work, but with this and wine I've launched the > > following successfully: Civilization VI, Shadow of the Tomb Raider, > > Super Meat Boy Forever, Songs of Silence, The Witness, Vampire > > Survivors, World of Goo. > > > > ok? > > > > [1] https://store.epicgames.com/ *ping*
rare-launcher.tgz
Description: application/compressed-tar
