Hi again, I have a game where there is a menu written in pygame with pygame surfaces and a game written in OpenGL with OpenGL surfaces. The pygame surfaces work fine, but when the OpenGL surfaces run, the program doesn't work; I just see black. Is there a way around this? Thanks, Ian
- [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Greg Ewing
- Re: [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Brian Fisher
- Re: [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surface... Brian Fisher
- Re: [pygame] Pygame vs. OpenGL Sur... Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Greg Ewing
- Re: [pygame] Pygame vs. OpenGL Surface... Richard Jones
- Re: [pygame] Pygame vs. OpenGL Sur... Ian Mallett
