There is the menu, with pygame surfaces, and the game, with OpenGL objects and textures. The pygame surfaces work fine, and I see the menu, but when the OpenGL surfaces run, I just see a black screen. I call pygame.display.set_mode() each time I change, but changing from a pygame surface to an OpenGL surface leaves the screen blank.
- [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Greg Ewing
- Re: [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Brian Fisher
- Re: [pygame] Pygame vs. OpenGL Surfaces Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surface... Brian Fisher
- Re: [pygame] Pygame vs. OpenGL Sur... Ian Mallett
- Re: [pygame] Pygame vs. OpenGL Surfaces Greg Ewing
- Re: [pygame] Pygame vs. OpenGL Surface... Richard Jones
- Re: [pygame] Pygame vs. OpenGL Sur... Ian Mallett