On 8/25/07, Richard Jones <[EMAIL PROTECTED]> wrote:
>
> On Sat, 25 Aug 2007, Greg Ewing wrote:
> > Brian Fisher wrote:
> > > What I'm saying is that the game switches between the two,
> > >
> > >>(and the corresponding draw functions as well) but the OpenGL part
> > >> doesn't work.  It only works when the Pygame part is not called.
> >
> > Hmmm. Maybe it's not possible to switch to an OpenGL
> > surface after you've started with a regular one?
>
> I believe that is the case. Certainly I've never got it working.
>
>
>     Richard
>
I'm now trying opening the pygame window in a subprocess and writing the
data to a file, which seems to work.  Of course, there is the added
complexity...
Ian

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