I installed 1.2.8 and confirm OGG, MP3, MID and MOD are working.
On Wed, Jul 16, 2008 at 9:09 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > I've tested loading MP3 and OGG as music from file-objects on both Windows > and Mac OS X using pygame SDL_Mixer 1.2.8, and SDL_Mixer failed to load > them. > > So if SDL_Mixer 1.2.8 is supposed to support them, then something else is > broken. > > > Forrest, you said earlier on this list you were able to load & play Wav & > OGG with SDL_mixer SVN and that the current SDL_Mixer (1.2.8 at the time) > only supports MikMod (meaning MOD), which matches my experience and > indicates that the uncoming 1.2.9 is required for WAV & OGG & MP3 support... > has something changed your mind since you posted about mixer's level of > support? > > Also, can you confirm that you have successfully loaded MP3, OGG & MID from > a file using pygame over SDL_Mixer 1.2.8? If so, what platforms and what > specific music files? > > > On Wed, Jul 16, 2008 at 5:36 PM, Forrest Voight <[EMAIL PROTECTED]> wrote: >> >> I think it should be >=1.2.8. >> There is support for MP3, OGG, MID, and MOD in 1.2.8. All 1.2.9 will add >> is WAV. >> > >