i agree, does the wrapper have a name, or is it on the python/pygame sites On Wed, Nov 5, 2008 at 8:13 AM, René Dudfield <[EMAIL PROTECTED]> wrote:
> yeah, best to use both! Use each tool where it is best at - and get > best of both worlds! > > cu, > > On Thu, Nov 6, 2008 at 12:53 AM, Peter Gebauer > <[EMAIL PROTECTED]> wrote: > > Hi guys! > > > > I agree, just wanted to add that many iterations over trivial code > benefits > > (speed-wise) tremendously from being written in C and accessed in Python, > or > > at least that is my experience. :) > > Guess you have to weigh it against the added complexity of having to > compile > > C code, maybe for mulitple platforms, etc. > > > > On 2008-11-05 (Wed) 13:57, Greg Ewing wrote: > >> Patrick Mullen wrote: > >>> On Tue, Nov 4, 2008 at 12:55 AM, Greg Ewing < > [EMAIL PROTECTED]> wrote: > >>> > >>>> The only way to improve speed is to re-code the cpu-intensive > >>>> parts using something more efficent, such as C or Pyrex. > >>> > >>> Or, of course, write better python code if possible in those parts. > >> > >> Yes, certainly -- finding a better algorithm is always > >> the best form of optimization! > >> > >> -- > >> Greg > >> > > >