For algorithms you could try Weave, a package in SciPy, no need to compile with any compiler, it just runs, Fast. Check these <http://www.scipy.org/PerformancePython> comparisons out, the only thing faster than Pyrex, C++ on Weave, without the additional memory overhead of Pyrex :-)
Kind Regards, Patrick Atambo. On Wed, Nov 5, 2008 at 4:57 PM, Matt Pearson <[EMAIL PROTECTED]> wrote: > i have been doing C++ for a while now and was wondering if there was a > python > wrapper for it, if so can i use and compile in visual studio?? > > > > On Wed, Nov 5, 2008 at 7:53 AM, Peter Gebauer < > [EMAIL PROTECTED]> wrote: > >> Hi guys! >> >> I agree, just wanted to add that many iterations over trivial code >> benefits >> (speed-wise) tremendously from being written in C and accessed in Python, >> or >> at least that is my experience. :) >> Guess you have to weigh it against the added complexity of having to >> compile >> C code, maybe for mulitple platforms, etc. >> >> On 2008-11-05 (Wed) 13:57, Greg Ewing wrote: >> > Patrick Mullen wrote: >> >> On Tue, Nov 4, 2008 at 12:55 AM, Greg Ewing < >> [EMAIL PROTECTED]> wrote: >> >> >> >>> The only way to improve speed is to re-code the cpu-intensive >> >>> parts using something more efficent, such as C or Pyrex. >> >> >> >> Or, of course, write better python code if possible in those parts. >> > >> > Yes, certainly -- finding a better algorithm is always >> > the best form of optimization! >> > >> > -- >> > Greg >> > >> > >