Uhhhhhhhhhhhhhhhhhhhhh................. you misunderstood me. I use Linux (Xubuntu), and I am going to release the source code for my game. The only reason I wanted to release a so-called "Binary Blob" is to give Linux users another option for using the game than installing from source. I also thought that Binary Blobs where faster than Source Blobs. > ----- Original Message ----- > From: bhaaluu <[EMAIL PROTECTED]> > To: pygame-users@seul.org > Subject: Re: [pygame] Linux binaries > Date: Tue, 4 Nov 2008 23:27:48 -0500 > > > On Mon, Nov 3, 2008 at 5:10 PM, yanom @linuxmail.org > <[EMAIL PROTECTED]> wrote: > > I understand you can use py2exe to make your python program into > > a Windows executable, but is there a tool for making them into a > > Linux binary? I want my game to run faster. > > > > Your game will run faster on GNU/Linux anyway. > > The important thing is to make your source code > available, so many eyes can see it. You'll find out > soon enough where the knotholes are! Use the > Source Luke! > > Now, if the real reason you want to distribute a > Binary Blob to GNU/Linux users is because you want > to generate some sort of income, your game probably > isn't worth the few cents you want to charge for it. > > As if! Why do you even think GNU/linux users would want > a Binary Blob of your little game on their disk? > Think about it! > > I don't even know what thought process caused you to > even ask this question? > > The best thing about GNU/Linux is the people who USE it! > -- > b h a a l u u at g m a i l dot c o m > Kid on Bus: What are you gonna do today, Napoleon? > Napoleon Dynamite: Whatever I feel like I wanna do. Gosh!
> = Uniforms Browse a huge selection now. Find exactly what you want today. http://a8-asy.a8ww.net/a8-ads/adftrclick?redirectid=664e80acdb7b3b4b11840ee7539e52c2 -- Powered by Outblaze