hi,

I made a diff like this:
...../trunk/ $ svn diff -r1761:2075 svn://
seul.org/svn/pygame/branches/symbian_s60/ > ../../symbian_s60_patch.diff

where 1761 was the revision the symbian branch was copied... and 2075 is the
current revision on trunk

I'm using this command to merge the changes into the trunk.
...../trunk/ $ svn merge -r1761:2075 svn://
seul.org/svn/pygame/branches/symbian_s60/


I'm working through the merge conflicts slowly, hopefully more free time on
the weekend... expect a day or two... or three :)



cu,




On Thu, May 7, 2009 at 4:56 AM, Lenard Lindstrom <le...@telus.net> wrote:

> Hi,
>
> I guess I have made Pygame trunk a moving target the last few days. I got
> carried away. So I am freezing commits at rev 2075 -- with the exception to
> base_test.py -- until the symbian_s60  branch is merged back into trunk.
>
> Lenard
>
>
>
> Jussi Toivola wrote:
>
>> Hello,
>> I merged the latest trunk revisions(1993->2052) to symbian_s60 branch
>> and tested the compilation on Ubuntu as well. The tests passed on
>> Ubuntu, except audio tests because it's on a virtual machine without
>> any audio devices and testLoadIcon, which was unable to locate
>> pygame/pygame_icon.bmp( checked and it wasn't there )... Anyway, feel
>> free to start merging the branch to trunk.
>>
>> The build is available at:
>>
>> http://pygame-symbian-s60.googlecode.com/files/pygame-S60_py25_SVN-2054_20090503_GCCE-UREL.sisx
>>
>> 2009/5/2 Lenard Lindstrom <le...@telus.net>:
>>
>>
>>> I've just committed the changes to SVN. As for the mixer crash, there is
>>> a
>>> know cleanup problem with SDL_mixer 1.2.8 that has been fixed in SVN. I
>>> use
>>> the SVN version in Windows. It doesn't seem to help in Debian though. I
>>> will
>>> double check that the proper library is used. As for smpeg there is some
>>> recent activity (three months ago), but for the most part nothing has
>>> been
>>> checked in for nearly two years. The sndarray test also fails, though the
>>> sound_array_demos.py works.
>>>
>>> Lenard
>>>
>>> René Dudfield wrote:
>>>
>>>
>>>> hi,
>>>>
>>>> awesome.
>>>>
>>>> As for the mixer crash... I think it might be smpeg related.  I think
>>>> on win/mac/source we are using svn smpeg with some patches that
>>>> haven't made it into Debian as smpeg hasn't had any releases in ages.
>>>> I haven't confirmed this yet though.  I noticed Tyler had a crash on
>>>> mixer/ubuntu too.
>>>>
>>>>
>>>>
>>>>
>>>> On Sat, May 2, 2009 at 10:57 AM, Lenard Lindstrom <le...@telus.net>
>>>> wrote:
>>>>
>>>>
>>>>
>>>>> Hi René,
>>>>>
>>>>> Good timing. I am preparing to merge python3 back into trunk. It builds
>>>>> and
>>>>> passes all tests in Python 2.5 on Windows. There is a mixer.music
>>>>> problem
>>>>> on
>>>>> Debian Linux though, causing mixer_music_test.py to crash. I think it
>>>>> is
>>>>> an
>>>>> SDL_mixer issue (not recent SVN), but am not sure. Otherwise mixer and
>>>>> mixer.music work. I will commit what I have then try a Python 3.1
>>>>> build.
>>>>> Even if it doesn't build right away there are enough other fixes,
>>>>> basically
>>>>> in error checking and removing outdated coding, to make it worthwhile
>>>>> as
>>>>> is.
>>>>>
>>>>> Lenard
>>>>>
>>>>>
>>>>> René Dudfield wrote:
>>>>>
>>>>>
>>>>>
>>>>>> hello,
>>>>>>
>>>>>> I have spoken to Jussi Toivola, about merging his pys60 branch into
>>>>>> trunk before pygame 1.9 is released.
>>>>>>
>>>>>> So... the process we have decided is to slowly merge in changes... in
>>>>>> small groups if possible.  This will allow us to discuss his changes,
>>>>>> and to try and make sure things still build and run ok on various
>>>>>> platforms.
>>>>>>
>>>>>> We can discuss any issues on the mailing list as they come up.
>>>>>>
>>>>>> Is this ok?  Lenard... what do you think?   How does this go with the
>>>>>> py3k branch?  Should we try and merge more of that first... or at the
>>>>>> same time... or after?
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>>
>>
>>
>>
>
>

Reply via email to