Yes, thanks, this did help on one little program so far. If I knew which
package(s) were really slow at loading then it'd be great if there were a
python command  like  "from pygame import all but xxx"  ;-)




From:  Jack Anderson <corporalmust...@gmail.com>
Reply-To:  <pygame-users@seul.org>
Date:  Fri, 26 Aug 2011 09:30:35 -0700
To:  <pygame-users@seul.org>
Subject:  Re: [pygame] very slow pygame.init() under Snow Leopard

Init() from my understanding is just a shortcut to call all of the
initialization functions on the main pygame packages, it is likely a
specific pygame package which is causing the slowdown, try calling the
init() functions on only the packages you need, i.e. display, mixer, etc.
And see if that helps.  At the very least, we'll have a better idea of which
packages are causing slowdown.

On Fri, Aug 26, 2011 at 8:58 AM, John Jameson <jwin...@gmail.com> wrote:
> I have a new Macbook Pro running 10.6 Snow Leopard and when I run any pygame
> code that calls pygame.init() it takes literally about 10 seconds to complete
> the call. Other examples, like "Samegame" are quite elaborate but don't call
> init() and start up immediately. Any thoughts anyone?  I installed python 2.6
> via Macports (64bit) with Pygame 1.9.
> best,
> John



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