On Fri, Aug 26, 2011 at 8:28 PM, Lenard Lindstrom <le...@telus.net> wrote:

> Hi,
>
> The "pygame.init('display', ...) is redundant. The exclude list would be
> useful for omitting an unused, costly, module. But in general I agree that
> calling init() only on those modules that are used is good programming
> practice. The Pygame examples should even be updated to reflect this. Using
> pygame.init() is much like "from pygame import *".
>
> Lenard
>
>
Updating the examples is a good idea.  There is something nice about just
calling pygame.init() and being good to go however.

I'll also look at the documentation for pygame.init() to make sure it
displays all of the modules.


cheers,

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