You could do that, but I think a really cool idea would be an arcade style shooter with the "display" in sound. E.g. it gives eight distinct sequential sounds per "frame", one per direction (N, NE, E, SE etc) the presence of an enemy alters the sound for that direction, and you shoot it by pressing the button at the right time. (All with appropriate aural feedback.)
On Sat, Oct 22, 2011 at 9:51 AM, Luis Miguel Morillas <moril...@gmail.com> wrote: > A friend asked me to write a game for blind kids. He proposed me a > kind of hangman game. Do you have any experience using speech > recognition and text to speech into games? > > -- lm >