I'll have to give it a try on windows. Unfortunately no time left today. I'll try this week and let you know..
Rob Op zondag 8 maart 2015 12:21:44 UTC+1 schreef Brandon Keith Biggs: > > Hello Rob, > This is fantastic! > I can't get it to work though. I am running the soundspace.py example in > the examples. I copy the two windows dlls into my soundspace dir (I don't > know if I use the 64 cause I am on a 64 bit windows, or the 32 because I am > using a 32 bit of python, so I did both). > With just copying the dlls into the dir, I do > python soundspace.py > and nothing happens. I need to force-close the command prompt. > I tried putting it into a bin folder and it said it didn't find it. I > tried using one at a time and I still got errors. I tried renaming the 64 > to just avbin.dll, but got a windows error. > *Note* I did all the examples with and without the line of code you said > to place in the file. > > I then went into my site-packages and copied the 2 dlls into the media > folder. I ran the program and I got the no avbin error. Then I added the > line you said to add and still got the error. > > I then went into my python27 folder and copied both the dlls and ran it. I > got the same result as I did with the dlls being copied into the same dir > as the .py file. It ran, but there was nothing and I had to force-close the > command prompt. > So I think there may be something wrong with the soundspace.py example. > > Also, what does the license say? That any program that uses AvBin must be > open-source? > > Thank you, > > Brandon Keith Biggs <http://www.brandonkeithbiggs.com/> > On 3/8/2015 11:06 AM, Rob wrote: > > Hi, > > I created a redistributable package at > https://bitbucket.org/pyglet/pyglet/downloads/avbin_10_pyglet.tar.gz > > @Nathan: I included the license file and also pointed to it in the > readme. Would that be ok? > > @Brandon: Please see the readme inside and let me know if this works for > you. > > Rob > > Op zaterdag 7 maart 2015 21:21:43 UTC+1 schreef Nathan: >> >> AVbin consists of a single library file per platform. Feel free to >> repackage them however you want, as long as you abide by the license it is >> under. >> >> AVbin still needs help. See >> https://groups.google.com/forum/#!topic/pyglet-users/HxJVKUPcwgE >> >> Now that Pyglet seems to have been resurrected, perhaps someone would >> like to take the reins for Pyglet from me (see above link for more details). >> >> I would be happy to add committers. I would be even happier to >> transfer control of the entire project. I'm really no longer involved >> except for as a distant observer wishing you guys well and cheering you on. >> >> ~ Nathan >> >> On Sat, Mar 7, 2015 at 9:48 AM, Brandon Keith Biggs < >> [email protected]> wrote: >> >>> Hello, >>> If you could do that, it would really be amazing! >>> Right now it is AVbin keeping me from changing the back-end of my game >>> library to pyglet. Once I can get the cross-platform AVbin package, I can >>> update my distributions! >>> Thank you, >>> >>> Brandon Keith Biggs <http://www.brandonkeithbiggs.com/> >>> On 3/7/2015 5:28 PM, Rob wrote: >>> >>> Hi, >>> >>> I am not sure if it works for every platform, but usually putting the >>> library in the same directory as the module importing it makes it being >>> found. So then you do not need to put it in os specific places. As I can >>> see from the source code it tries the default first. So putting it in >>> pyglet/media should work. I did not try yet. >>> >>> I am in favor of creating a 'dist' friendly package of avbin. I am >>> currently working on pyglet.media, so maybe I'll try to pry the files out >>> of the installers (or build them myself). >>> >>> Rob >>> >>> Op zaterdag 7 maart 2015 13:59:51 UTC+1 schreef Brandon Keith Biggs: >>>> >>>> Hello, >>>> Most of my stuff is zipped with CX_Freeze or pyinstaller, so I can >>>> include it in one of those scripts. >>>> I just don't know where to download or put the binaries. >>>> Thanks, >>>> >>>> Brandon Keith Biggs <http://www.brandonkeithbiggs.com/> >>>> On 3/7/2015 12:09 PM, Rob wrote: >>>> >>>> It would be nice if AVbin would provide a package containing the >>>> libraries for each platform, instead of just platform installers. That >>>> would be kind of a 'dist' package. Maybe even add a nice script to install >>>> based on the platform? >>>> >>>> Rob >>>> >>>> Op zaterdag 7 maart 2015 09:10:26 UTC+1 schreef Brandon Keith Biggs: >>>>> >>>>> Hello, >>>>> I am looking at using pyglet as my primary development environment for >>>>> games. I have a question though: >>>>> Is there a folder I can include in every development system that has >>>>> the correct AVbin binary for each OS? >>>>> For example, if I have a pyinstaller.spec file, it will check the os, >>>>> then copy the proper AVbin file into the dist so I have something like: >>>>> >>>>> dist/AVbin.dll >>>>> dist/game.exe >>>>> >>>>> Then I just rename my dist file and give it to people for that os. >>>>> Is this possible? >>>>> thanks, >>>>> >>>>> -- >>>>> Brandon Keith Biggs <http://www.brandonkeithbiggs.com/> >>>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "pyglet-users" group. >>>> To unsubscribe from this group and stop receiving emails from it, send >>>> an email to [email protected]. >>>> To post to this group, send email to [email protected]. >>>> Visit this group at http://groups.google.com/group/pyglet-users. >>>> For more options, visit https://groups.google.com/d/optout. >>>> >>>> >>>> -- >>> You received this message because you are subscribed to the Google >>> Groups "pyglet-users" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to [email protected]. >>> To post to this group, send email to [email protected]. >>> Visit this group at http://groups.google.com/group/pyglet-users. >>> For more options, visit https://groups.google.com/d/optout. >>> >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "pyglet-users" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to [email protected]. >>> To post to this group, send email to [email protected]. >>> Visit this group at http://groups.google.com/group/pyglet-users. >>> For more options, visit https://groups.google.com/d/optout. >>> >> >> -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected] <javascript:>. > To post to this group, send email to [email protected] > <javascript:>. > Visit this group at http://groups.google.com/group/pyglet-users. > For more options, visit https://groups.google.com/d/optout. > > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. 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