I'm not very familiar with the pyglet.text module, but when I last played around with it I did notice that there were "glyphs" created. Creating a text string produced one glyph per character of text in the string. I was able to blit them like textures, but they showed up as simple white squares - not fully formed text. Perhaps they are only a part of what becomes the final texture.
Rendering text seems like a reasonably complex topic, so I'm sure it would take a bit of digging to fully understand. I think in the end though, it all must end up as a texture before it hits the screen, so it must be possible to do what you want. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
