Hi , I really like the slow transitions between scenes in Pymol 0.98. It is 
a great benefit to structure presentation.

I had just one question is there a way to slow down the transitions by a 
custom amount. 

Any help/suggestions will be greatly appreciated
Hari Jayaram
Brandeis University

On 5/27/05, Warren DeLano <war...@delanoscientific.com> wrote:
> 
> Mark,
> 
> 0.98 should rarely be more4X slower to ray-trace than 0.97 unless you are
> running out of RAM.
> 
> To get the faster but orthoscopic 0.97 raytracing behavior, "set
> orthoscopic" before raytracing.
> 
> > Oh yeah, please make a clean way of aborting from a
> > ray-trace...please.
> 
> Actually, it exists...but it is not 100% general:
> 
> To be able abort from ray tracing, it is necessary to run it asychronously
> (ray async=1). This is the default if you press the "ray" button in the
> Tcl/Tk GUI.
> 
> Provide that a ray trace is running asychronously, then you can in abort 
> it
> in 0.98 by clicking on the OpenGL window to get focus and then hitting the
> backspace or delete keys.
> 
> Cheers,
> Warren
> 
> 
> --
> Warren L. DeLano, Ph.D.
> Principal Scientist
> 
> . DeLano Scientific LLC
> . 400 Oyster Point Blvd., Suite 213
> . South San Francisco, CA 94080 USA
> . Biz:(650)-872-0942 Tech:(650)-872-0834
> . Fax:(650)-872-0273 Cell:(650)-346-1154
> . mailto:war...@delsci.com
> 
> 
> > -----Original Message-----
> > From: pymol-users-ad...@lists.sourceforge.net
> > [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of
> > Mark Wilke
> > Sent: Friday, May 27, 2005 11:08 AM
> > To: pymol-users@lists.sourceforge.net
> > Subject: [PyMOL] v0.98 slow
> >
> > I last used pymol about a year ago (not sure which version),
> > but typical ray-tracing jobs of simple cartoon-ribbons etc
> > took mere seconds to a few minutes at most. I just upgraded
> > to the new v0.98 and made some similar figures, but the
> > ray-tracing is taking 30 min to 1 hr or more. This is pretty
> > much unusable if you need to ray-trace several times to get
> > the figure to look how you want. Am I the only one
> > experiencing slow ray-tracing with pymol? I'm using the
> > windows build provided on the pymol website. I tried 2 PC computers:
> >
> > (1) 1.4 GHz athlon
> > 512 MB ram
> > Geforce2 GTS (64MB) Graphics Card
> > WinXP
> >
> > (2) Dell Inspiron XPS Gen 2 Desktop Replacement
> > 2 GHz cpu (pentium m 760)
> > Geforce go 6800 ultra
> > 1 GB ram
> > WinXP media centre edition
> >
> > The Dell is more than powerful enough to render rapidly...but
> > both computers behaved similarly. Anyone have any ideas?
> >
> > - Mark
> >
> > Oh yeah, please make a clean way of aborting from a
> > ray-trace...please.
> >
> >
> >
> >
> >
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> 
> 
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