set scene_animation_duration, 5.0 Time in seconds.
-- Warren L. DeLano, Ph.D. Principal Scientist . DeLano Scientific LLC . 400 Oyster Point Blvd., Suite 213 . South San Francisco, CA 94080 USA . Biz:(650)-872-0942 Tech:(650)-872-0834 . Fax:(650)-872-0273 Cell:(650)-346-1154 . mailto:war...@delsci.com > -----Original Message----- > From: pymol-users-ad...@lists.sourceforge.net > [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of > hari jayaram > Sent: Friday, May 27, 2005 11:55 AM > To: pymol-users@lists.sourceforge.net > Subject: Re: [PyMOL] v0.98 slow (includes: ray abort info...) > > Hi , I really like the slow transitions between scenes in > Pymol 0.98. It is a great benefit to structure presentation. > > I had just one question is there a way to slow down the > transitions by a custom amount. > > Any help/suggestions will be greatly appreciated Hari Jayaram > Brandeis University > > > On 5/27/05, Warren DeLano <war...@delanoscientific.com> wrote: > > Mark, > > 0.98 should rarely be more4X slower to ray-trace than > 0.97 unless you are > running out of RAM. > > To get the faster but orthoscopic 0.97 raytracing behavior, "set > orthoscopic" before raytracing. > > > Oh yeah, please make a clean way of aborting from a > > ray-trace...please. > > Actually, it exists...but it is not 100% general: > > To be able abort from ray tracing, it is necessary to > run it asychronously > (ray async=1). This is the default if you press the > "ray" button in the > Tcl/Tk GUI. > > Provide that a ray trace is running asychronously, then > you can in abort it > in 0.98 by clicking on the OpenGL window to get focus > and then hitting the > backspace or delete keys. > > Cheers, > Warren > > > -- > Warren L. DeLano, Ph.D. > Principal Scientist > > . DeLano Scientific LLC > . 400 Oyster Point Blvd., Suite 213 > . South San Francisco, CA 94080 USA > . Biz:(650)-872-0942 Tech:(650)-872-0834 > . Fax:(650)-872-0273 Cell:(650)-346-1154 > . mailto:war...@delsci.com > > > > -----Original Message----- > > From: pymol-users-ad...@lists.sourceforge.net > <mailto:pymol-users-ad...@lists.sourceforge.net> > > [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of > > Mark Wilke > > Sent: Friday, May 27, 2005 11:08 AM > > To: pymol-users@lists.sourceforge.net > > Subject: [PyMOL] v0.98 slow > > > > I last used pymol about a year ago (not sure which version), > > but typical ray-tracing jobs of simple cartoon-ribbons etc > > took mere seconds to a few minutes at most. I just upgraded > > to the new v0.98 and made some similar figures, but the > > ray-tracing is taking 30 min to 1 hr or more. This is pretty > > much unusable if you need to ray-trace several times to get > > the figure to look how you want. Am I the only one > > experiencing slow ray-tracing with pymol? I'm using the > > windows build provided on the pymol website. I tried > 2 PC computers: > > > > (1) 1.4 GHz athlon > > 512 MB ram > > Geforce2 GTS (64MB) Graphics Card > > WinXP > > > > (2) Dell Inspiron XPS Gen 2 Desktop Replacement > > 2 GHz cpu (pentium m 760) > > Geforce go 6800 ultra > > 1 GB ram > > WinXP media centre edition > > > > The Dell is more than powerful enough to render rapidly...but > > both computers behaved similarly. Anyone have any ideas? > > > > - Mark > > > > Oh yeah, please make a clean way of aborting from a > > ray-trace...please. > > > > > > > > > > > > ------------------------------------------------------- > > This SF.Net <http://SF.Net> email is sponsored by Yahoo. > > Introducing Yahoo! Search Developer Network - Create > apps using Yahoo! > > Search APIs Find out how you can build Yahoo! directly into > > your own Applications - visit > > http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 > > _______________________________________________ > > PyMOL-users mailing list > > PyMOL-users@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/pymol-users > > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by Yahoo. > Introducing Yahoo! Search Developer Network - Create > apps using Yahoo! > Search APIs Find out how you can build Yahoo! directly > into your own > Applications - visit > http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/pymol-users > <https://lists.sourceforge.net/lists/listinfo/pymol-users> > > > >