Heya Yay that runs like dream, I've edited beginning slightly to use my general folder structure and so on and so far I/you got the button working ! :)
The steps start now that I want to hock up second button... for some reason I get error with this part of code... any hints why ? :/ # when click this button, run function "btallClicked" self.btnAllLightSettings.clicked.connect( self.btnAllLightSettingsClicked ) self.btnCut.clicked.connect( self.btnCutClicked ) # show the UI self.show() def btnAllLightSettingsClicked( self ): #anything you want. Let's say, create a sphere settings_Lights.allSettings() def btnCutClicked(self): settings_Lights.sampleMax I end up with # Error: unexpected indent # File "<maya console>", line 48 # self.btnCut.clicked.connect( self.btnCutClicked ) # ^ # IndentationError: unexpected indent # which is very strange. It appears just after I past the second self.btnCut.clicked command. Can I stack them together 1 after another or is there some more complex way of loading them up? :s I thought I have to script a command for each button for each function to happen... On Friday, 9 November 2012 15:32:11 UTC, Panupat Chongstitwattana wrote: > > grr... forgot parentesis > > import daz > reload(daz) > > daz.launch() > > > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
